Feb 04, 2007, 02:29 AM // 02:29
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#1
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Krytan Explorer
Join Date: Jan 2007
Profession: W/Mo
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Best sword stats/type for Adrenaline Based Build?
What would that be?
Should you use a Furious Sword for the adrenaline gain chance or a max DPS sword?
In any case, what would be a good sword for such a build especially helpful if a Green one is present as they are easier/cheaper to buy.
Thanks
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Feb 04, 2007, 02:32 AM // 02:32
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#2
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Jungle Guide
Join Date: Dec 2006
Location: UK
Profession: W/
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Victos Blade,
Vampiric
Perfect fortitude mod
15^50.
Perfect and cheap.
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Feb 04, 2007, 03:37 AM // 03:37
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#3
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Krytan Explorer
Join Date: Jan 2007
Profession: W/Mo
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Thanks because I was using Sskai's till now.
Vamp is good because of the higher DPS right?
Also, is it a good idea to have shouts/stances which give increase adrenaline gain?
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Feb 04, 2007, 05:29 AM // 05:29
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#4
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Prefix - Both Vampiric and Furious Swords work well for adrenaline-based builds. Vampiric will add more damage over time, but Furious reveals its awesomeness when it procs on Dragon Slash.
Suffix - either Fortitude or Defense. Personal preference here.
Damage mod - Generally, 15^50 is the best, uness you are sure you're gonna be stanced all the time (Frenzy, Flail), in which case 15/stance would be a better option.
For greens then, either Sskai's or Victo's Swords would be best - both are relatively cheap too.
Personally, I carry 3 swords around - a Furious sword for general wailin', Vamp for when I wanna kill that mother-red engineing mo-fo', and Icy for killing warriors or triggering Shivers.
In response to ku's 2nd post...
--> Sskai's is good, keep hold of it, and grab a victo Blade when you next pass through LA/Kamadan.
--> Yup, Vamp adds more DPS on average than other mods.
--> And Shouts that increase Adrenaline gain are simply playstyle - some people swear by FGJ! or To The Limit!, whereas I'd rather take condition removal or something in my utility slots.
As for Stances... I'd recommend Enraging Charge - it gives you a speed boost, a cancel stance for Flail/Frenzy and X strikes of Adrenaline next time you land a blow. Check it out, dawg. [skill]Enraging Charge[/skill] And as a bonus... It reaches the 3-strike breakpoint at 8-9 Strength, which is what most warriors run with a 16/11/9 setup. Nifty, huh?
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Feb 04, 2007, 06:27 AM // 06:27
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#5
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Dragon slash with victo's blade. Frenzy is key.
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Feb 08, 2007, 10:49 PM // 22:49
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#6
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Ascalonian Squire
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I liked Sskai's when i HAD it, then i got a Sundering Golden Pheniox Blade of Defence then a Perfect Fellblade (sundering, fortitude, 15^50) then i moved to axe, I like axe more than sword for 2 reasons, 1) most farm builds with tanks have to with axe, and 2) they have some pretty cool skills
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Feb 09, 2007, 04:17 AM // 04:17
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#7
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Wilds Pathfinder
Join Date: Aug 2005
Location: Upstate
Profession: Me/
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Quote:
Originally Posted by holy gunz
I liked Sskai's when i HAD it, then i got a Sundering Golden Pheniox Blade of Defence then a Perfect Fellblade (sundering, fortitude, 15^50) then i moved to axe, I like axe more than sword for 2 reasons, 1) most farm builds with tanks have to with axe, and 2) they have some pretty cool skills
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Sundering ≠ Perfect.
You'll get the most DPS, regardless of skills, out of a vamp weapon. Unless you happen to be beating on warriors, of course.
Last edited by Katari; Feb 09, 2007 at 04:21 AM // 04:21..
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Feb 09, 2007, 06:18 AM // 06:18
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#8
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Actually, sundering is pretty good with the change from 10/10 to 20/20. It has a few distinct advantages, namely: random sundering bonus can create big hits, and monks don't know what weapon type you're using so they can't shield swap.
PLUS IT FREES UP A SLOT SINCE YOU CAN DROP MENDING MIRITE?
Anyway, I've seen the numbers, and they aren't so persuasive enough to have me choose vamp. Of course, I suck at GvG warrior, so watever.
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Feb 09, 2007, 06:49 AM // 06:49
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#9
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Forge Runner
Join Date: Mar 2005
Location: PST
Profession: W/
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Quote:
Originally Posted by Thom Bangalter
PLUS IT FREES UP A SLOT SINCE YOU CAN DROP MENDING MIRITE?
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No wai! Mending never leaves my skillbar!!!!
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Feb 09, 2007, 07:42 AM // 07:42
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#10
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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i would take both sskai's and victos. Use victo's while swining and sskai's between battles and when you are starved for energy. just dont use mending to try to balance vamp mods.
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Feb 09, 2007, 08:01 PM // 20:01
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#11
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Krytan Explorer
Join Date: Jan 2007
Profession: W/Mo
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How important is Dragon Slash for an adrenaline build? I haven't capped it yet.
Also, the skill to start you off, Frenzy or Flail?
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Feb 09, 2007, 08:05 PM // 20:05
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#12
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by kumarshah
Also, the skill to start you off, Frenzy or Flail?
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For PvP - Frenzy
For PvE - Flail
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Feb 09, 2007, 08:46 PM // 20:46
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#13
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Forge Runner
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Zealous is pretty much the best for every build since you want to have energy for Frenzy.
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Feb 09, 2007, 08:46 PM // 20:46
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#14
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Perfectly Elocuted
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Enraging Charge + Flail is a good combo for PvE, because you can charge Flail with one hit, and have a way to cancel out of the decreased movement speed when enemies are out of reach.
Frenzy, of course is the PvP skill of choice, and CAN be used in PvE as well... but there's no point in taking the risk of using it in the randomness of PvE beacuse Flail works so well.
__________________
" Capital letters were always the best way of dealing with things you didn't have a good answer to."
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Feb 09, 2007, 09:36 PM // 21:36
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#15
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Yeah, but then you're a wuss for not having frenzy.
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Feb 09, 2007, 10:55 PM // 22:55
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#16
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Perfectly Elocuted
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^Ah yes, touché.
__________________
" Capital letters were always the best way of dealing with things you didn't have a good answer to."
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